More spoilers this week, going over the cards we find interesting for brewing. A few combos are found, and some very contrived circumstances are needed for a couple of them, but that’s just par for the course. We talk a bit about some limited cards, and some interesting design philosophies, as well as just sweet strategies. We also have an argument about semantics. Apparently the intro music is an every other episode sort of deal.
Doug can’t read enrage
Sean hates things that hate on what he likes to do
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